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Tech Capability

Media Server & Playback Solutions

Frame-accurate content playback across any canvas — projection-mapped buildings, spherical theatres, LED walls, and multi-display environments.

Capabilities

Technical

  • Media Server System Design & Spec
  • Projection Mapping Warp & Blend
  • Multi-Projector Edge Blending
  • LED Wall Playback & Pixel Mapping
  • Real-Time Content Engine Integration
  • Timecode & Show Control Sync
  • Redundant Backup Playback Systems
  • On-Site Programming & Operation

Technologies

  • Disguise
  • Resolume Arena
  • Watchout
  • Pixera

What are Media Server & Playback Solutions?

Media servers are the engines that store, process, and play back video content across complex display systems — systems Beatrox designs, programs, and operates from Portland, Oregon for shows nationwide — warping and blending multiple projectors onto irregular surfaces, driving LED walls at native pixel maps, and keeping every screen in a venue synchronized to the frame. Playback solutions cover the whole chain: server hardware, software programming, content formatting, signal distribution, and live operation. You need a media server specialist whenever content has to land precisely on a surface that isn't a flat rectangle, whenever more than one display must move as one image, or whenever playback simply cannot fail in front of an audience. Mapping a building, wrapping a dome, or syncing a dozen screens to a musical performance is a playback engineering problem before it's a creative one. The difference between a good show and a flawless one is usually invisible: redundant servers, frame-accurate timecode, content tested at show resolution before load-in. That preparation is the service.

Dubai 360 Spherical Projection Theatre deck image 9Dubai 360 Spherical Projection Theatre deck image 10

Common Applications

Architectural projection mapping
Spherical and domed projection theatres
Large-format multi-projector blends
LED video walls and pixel-mapped scenic
Broadcast and live media events
Immersive multi-room environments
Permanent playback installations
Dubai 360 Spherical Projection Theatre deck image 42Projecting Change Racing Extinction deck image 11

What BEATROX Provides

BEATROX designs, programs, and operates complete playback systems: server specification, content pipelines and format management, projector warp and blend, LED pixel mapping, real-time engine integration, timecode synchronization with lighting and audio, and redundant failover so a single hardware fault never reaches the audience. Our operators run the system through rehearsals and the show itself. Our playback work spans some of the most demanding canvases in the industry. For DUBAI 360: Spherical Projection Theatre with DUBAI 360 and Obscura Digital at Dubai Mall, we delivered projection mapping, content deployment, and software for a full spherical theatre environment. On PROJECTING CHANGE: Racing Extinction with the Oceanic Preservation Society and Obscura Digital, our mapping and playback systems carried content onto the Empire State Building, the United Nations in New York, and the Vatican in Rome. And for CNN: Road to 270, we drove a projection-mapped, interactive experience on the Empire State Building for CNN and Obscura Digital — playback precision on a global stage.

How We Work

  1. 01System Design — We spec servers, outputs, and signal paths around your canvas and content
  2. 02Content Pipeline — Media is formatted, tested, and organized at show resolution
  3. 03Pre-Visualization — Mapping and blends are built in advance against accurate venue models
  4. 04On-Site Alignment — Projectors are converged, warped, and blended to the real surface
  5. 05Rehearsal & Sync — Playback is locked to timecode, lighting, and audio cues
  6. 06Show Operation — Redundant systems run live with our operators at the controls

Why BEATROX

Spherical theatre playback for DUBAI 360 at Dubai Mall with Obscura Digital
Landmark-scale mapping for PROJECTING CHANGE: Racing Extinction — Empire State Building, UN, Vatican
Interactive mapped playback for CNN: Road to 270 on the Empire State Building
Warp, blend, and pixel-mapping expertise across projection and LED
Redundant playback architecture as standard, not an upgrade
Programmers who also operate — the person who built the show runs it

Frequently Asked Questions

What media server platforms do you work with?

We work across professional playback platforms and real-time engines — including TouchDesigner-based systems — choosing the server architecture that fits your canvas, content, and budget rather than forcing one platform on every show.

How do you handle playback failure during a live show?

Redundancy is designed in from the start: mirrored backup servers, automatic or instant manual failover, and signal paths that keep the audience from ever seeing a fault. We rehearse the failure scenarios, not just the show.

Can you map onto unusual surfaces or architecture?

Yes — irregular architecture, curved and spherical surfaces, and multi-projector blends are our core work. We pre-visualize against accurate venue models, then align and converge on site for pixel-accurate results.

Do you supply the media server hardware?

We can. We specify, source, and configure the servers as part of the system, or program and operate on hardware you already own — whichever fits the production.

Ready to get started?

Book a discovery call and get professional advice today.